Matthew
Bevan

Software Engineer & Game Developer

Australia

  • Game Developer
  • Full Stack Engineer
  • Smart Contract Engineer

Now

Hey 👋 I'm Matt. Driven by a passion to make my own games, I have been writing software for more than 15 years. I have worked professionally as a software engineer in multiple areas including game development, blockchain engineering, and fullstack web development. I am comfortable working in smaller teams and larger organisations, having contributed to several enterprise-level platforms, open-source initiatives and a neverending rabbithole of personal projects.

Most of my attention is on my latest game, Vestalborne.

Games

  • Key art from Vestalborne

    Vestalborne

    In development

    A New Legend Begins

    An unlimited open-world survival crafting RPG: mine, farm, build and fight across procedural dimensions. Solo, with friends, or against them.

    Open World Survival CraftAction RPGCraftingSoloCo-opPvP
  • Key art from Ashmark

    Ashmark

    In prototype

    Climb the Tower of Ashveil

    A 2D soulslite about climbing the Tower of Ashveil in search of the Ashmark. Snappy sword combat, posture and parries, and bosses that hit hard.

    SoulslikePlatformerMetroidvaniaSolo
  • Key art from Rogue: Intergalactic

    Rogue: Intergalactic

    In prototype

    Shoot. Spend. Survive.

    An infinite roguelike bullet hell in the outer reaches of the galaxy. Your guns fire themselves, so staying alive is about what you upgrade and where you stand.

    RoguelikeBullet HellActionSolo
  • Key art from The Misadventures of Count Down

    The Misadventures of Count Down

    Out now

    GMTK Game Jam 2026

    You are a vampire, and you are running out of time, literally. Your healthbar never stops draining. A one-button endless runner, made in a weekend.

    Endless RunnerArcadeOne Button

Work

  1. Independent Game Developer

    Nov 2025–Now

    Mythryl Studio

    An independent game studio making the games we want to see in the world. Currently building Vestalborne, an open-world survival crafting RPG set across procedural dimensions.

    • Unity and custom C++ and Rust game engines
    • Stable multiplayer servers and P2P netcode
    • Shipping to Steam, Epic, and itch.io
  2. Senior Software Engineer

    Mar 2025–Now

    Foundly Labs

    Consulting and research across blockchain, web and gaming. Over 250+ smart contracts deployed, with 5 live projects and peaking at over 10K onchain users.

    • 250+ secure smart contracts deployed
    • 5 live projects with over 10K onchain users
    • Consulted on 50+ projects
  3. Senior Blockchain Engineer

    Mar 2022–Mar 2025

    Labrys

    Senior blockchain and full-stack engineer at Australia's largest blockchain development agency, building smart contracts and the applications.

    • Solidity, Hardhat, Ethers.js, Web3.js, ThirdWeb and Alchemy
    • Next.js, React, TypeScript, Node.js and MongoDB for full-stack Web3 apps
  4. Full-Stack Developer

    Jun 2021–Mar 2022

    Optizmo Technologies, LLC

    Full-stack work across a TypeScript React frontend, TypeScript Node.js backend, Terraform infrastructure as code and PostgreSQL databases, in an agile team practising TDD and BDD.

    • Rotating sprint roles - Sprint Boss, Tech Support, Alarms Monitoring, Sprint Review
    • CI/CD pipelines and test-driven development
  5. Full-Stack Developer

    Mar 2021–Nov 2021

    Foundation Society

    Final-year capstone project: a competition portal for the Australian Space Design Competition, letting students sign up, teachers manage teams, and staff handle student data, reporting and submissions.

    • React frontend, MariaDB database, AWS SAM serverless API in Python
    • AWS Lambda for a scalable, low-cost infrastructure
    • AWS S3 submissions portal for competition deliverables
  6. Duty Manager & Bar Manager

    Aug 2018–Jun 2021

    Hogan's Wellington Point Hotel

    Bar and financial management, event planning, daily operations, security and customer service.

Projects

  • Foundly Labs

    A research and development company building blockchain and gaming solutions. Notable projects include glowww.dev, blobspace.fun and ratings.wtf.

  • Mythryl Studio

    An independent studio buildings games like Vestalborne, Rogue: Intergalactic and Ashmark.

  • glowww.dev

    Curated design and developer tools and resources to make your projects glowww. An open source project by Foundly.

  • Bolt

    An interpreter for Bolt (or boltlang), written in Go. Based on Monkey, the language from Writing an Interpreter in Go by Thorsten Ball.

  • Portfolio Site

    A portfolio you can walk around: a procedurally generated town that streams from a seed, built with Pixi.js, React and TypeScript.

  • Immutable Ratings

    Instantly rate profiles, posts or pages from X, Warpcast and Wikipedia on Base with a thumbs up or thumbs down. Ratings. Onchain. Forever.

  • blobspace.fun

    A visualization tool for exploring blob data on Ethereum. Explore historical blob data since the Dencun upgrade using the historical timeline.

  • ethdash.xyz

    All of your favourite Ethereum dashboards in one place. Thanks to Superphiz for getting this idea started.

  • ethjump.xyz

    A simple, fast and secure way to jump between Ethereum and L2s, including testnets.

  • LayerZero Bridge

    A generic LayerZero OFT bridging interface that simplifies bridging operations across LayerZero-enabled chains.

  • Scuderia

    A fully on-chain racing NFT ecosystem handling minting, metadata and image generation, all running on Polygon.

  • Unispin

    A free to play onchain slot machine minigame built on Base. Spin the wheel to match slots and win prizes.

  • Nexeth Explorer

    Unifies your search across Ethereum and L2s, including testnets. Explore networks, tokens, NFTs and transactions from a single interface.

  • Nexeth Convis

    A visual tool for developing smart contracts on Ethereum with zero code

  • IPFS Drive

    A decentralized file storage platform built on IPFS and Ethereum. Create decentralised data drives and store content in them as NFTs. No database, no APIs.

Skills

Game Development
UnityC#C++
Graphics & Rendering
WebGLThree.jsReact Three FiberPixi.js
Languages
TypeScriptJavaScriptC#C++RustGoSolidityPythonHTMLCSS
Frameworks
ReactNext.jsNode.jsNestJSViteTailwind CSSshadcn/uiRadix UIReact QuerytRPCBunZodJestCypressStorybook
Databases
PostgreSQLMongoDBMySQLMariaDBRedis
DevOps
GitGitHubGitLabDockerKubernetesAWSGoogle CloudCloudflareVercelTerraformGrafanaServerless
Tools & Services
FigmaJiraPostmanSwaggerVS CodeClaude CodeGitHub CopilotBashHomebrew

Works on my machine!

Study

Bachelor of Computer Science

2018–2021

Queensland University of Technology

Computer science with a heavy engineering and mathematics component.

Programming PrinciplesSoftware DevelopmentAlgorithms and ComplexitySystems ProgrammingDatabase ManagementInformation SecurityCryptographyNetworksCloud ComputingDiscrete StructuresIT Systems DesignIT Project ManagementMicroprocessors and Digital SystemsMechatronics DesignControl and Dynamic SystemsLinear AlgebraSignals AnalysisEngineering Computation

Contact

Pixel art from the Pocket series by Vryell.